Modus Create takes a look at the pros and cons of 2014’s most popular HTML5 game engines, looking at features, pricing, and examples of the engine in action. If you’re thinking about building a game in 2015 but don’t know which engine to run with, this is a great place to start your research.
I’m absolutely fascinated with cellular autonoma simulations like Conway’s Game of Life, which makes Terra pretty amazing. It’s a library that simplifies building these sorts of simulations.
So, sine waves. You remember these guys from trig, right? This brand new, tiny little library simplifies generating them. I’ll admit: I didn’t see right away how something like this could really be useful. Until I saw this demo.
The particles.js library really only does one thing, but it does that one thing well. If you want to create a really awesome looking demo involving randomly roaming particles — with or without connecting lines — this is absolutely the library for you.